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快速拼贴,无需渲染/ Alex Hogrefe第1张图片


我对于一些纯粹的脑力思考有着特别的兴趣,所以,我决定跳过建模和V-Ray渲染器的渲染,看看仅仅使用我半生不熟SketchUp(草图大师)软件建模和一些PS图像处理手段能做到什么程度,这意味着将会产生一张拼贴风格的效果图。这种图面类型不仅有着无与伦比的速度优势,而且更适合侧重大思路和氛围而不是细节的非正式汇报。这时后期处理特别地轻松,而且没有必要去保持合适的透视角度。相反,各个画面之间的组合拼贴变得更加有趣,而且这里几乎没有定则。对于这幅画面,我把它当作我将我的想法具体化的工具,特别是那些关于地形和建筑材料的思考。我并没有很多的时间去精细化我的3d模型,所以,拼贴的方式使我能够快速地将一些想法表达出来,并对它们进行甄别。在最后的表现图中,你将会发现,只有很小一部分的SketchUp原始模型底图仍被保留。

I was in need of some purely right brain thinking so I decided to skip modeling and V-Ray altogether and see what I could turn out with a half baked Sketchup model and some Photoshop. This meant generating a collage style illustration. These types of illustrations are great for speed but also for informal presentations where broad ideas and atmosphere are the focus and less about the details. Post processing is typically much looser and maintaining proper perspective is unnecessary. Instead, compositions are more playful and there are almost no rules. For this image, I saw it as a way to flesh out some ideas that I had about landscape and building materials. I didn’t have time to refine the 3d model so a collage allowed me to quickly throw some ideas around and see what worked. You will notice that in the end, very little of the original Sketchup model base image was still showing.


1. Base Image/底图
快速拼贴,无需渲染/ Alex Hogrefe第2张图片

这个模型看上去非常的粗糙,不过,在这个案例中,这并没有关系。我会或多或少用这个图面作为我在ps中添加材质和肌理的参照。

The model was looking pretty rough but in this case, it doesn’t matter. I am more or less going to use this image as a guide for laying down other textures and materials in Photoshop.


2. Background/背景
快速拼贴,无需渲染/ Alex Hogrefe第3张图片

这里,我导入了一个快速制作的背景,我甚至都没有对他们进行修边。我同时提取出了SketchUp底图中的钢结构部分,将它们单独作为一个图层。因为它没有经过渲染,我将钢材涂成黑色来突出它的抽象特征。

Here, I threw in a quick background which I didn’t bother cutting out. I also extracted the steel structure of the Sketchup base image and placed it on its own layer. Since it wasn’t rendered, I darkened the Steel to give it an abstract look.


3. Textures/贴图
快速拼贴,无需渲染/ Alex Hogrefe第4张图片

我将我在网上找到的贴图整合,并且把它们都放到一个文件夹里面,这样我在ps中就能快速地使用。以上的图面是我所使用的贴图的一部分。虽然我还相中了许多其他的贴图材质,但是它们在这次的设计中并没有被使用。

I scoured the internet looking for textures and placed them in a folder so that I could grab them quickly once in Photoshop. These are some of the ones I used though I found many other materials that I tested out but didn’t end up working for the design.


4. Screens and Landscape/幕墙和景观
快速拼贴,无需渲染/ Alex Hogrefe第5张图片

我在确定使用金属滤网还是木条之前摇摆不定,但是最后,我还是选择了金属材质,因为它更加符合工业化的气质。 我还新建了一个野草的图层来帮助地面部分的表达。

I was going back and forth between metal mesh screens and wood slats, but ended up going with the metal because of its industrial look. I also placed a base layer of wild grass to help define the ground plane.


5. Brick Architecture/砌体建筑
快速拼贴,无需渲染/ Alex Hogrefe第6张图片

现存的主干道包含了许多砖砌的历史建筑,而我也希望把他们带入到我的新的设计语言中去。快速是首要准则,所以我并没有花费大量的时间细致地添加这些砌体建筑。我给它添加了阴影以将它们和幕墙拉开距离,同时给图面一定程度的进深感。

The existing main street consists of many historical brick buildings and I wanted to bring that language into the new design. Speed was the priority here so I didn’t spend a lot of time meticulously adding the brick architecture. I did however add a shadow to help separate the brick facade from the screen and give the image some extra depth.


6. Tracks/轨道
快速拼贴,无需渲染/ Alex Hogrefe第7张图片

我不仅在图中置入了铁路轨道,还在适当的地方留白以释放图像中的不同区域不至于使得图像过于饱满。

Not only did I insert the railroad tracks, but I began carving out more white space to free up the different zones of the image.


7. More Vegetation/更多的植物
快速拼贴,无需渲染/ Alex Hogrefe第8张图片

这个设计中非常重要的一部分就是将当地的野生的小草和花朵引入这片场地,并将它们作为连接场地和建筑的工具。因此我使用了饱和度非常高的颜色以及在景观中使用许多不同纹理来强调出图面中这重要的一部分。

An important part of this design is to introduce local wild grasses and flowers to the site as well as use it as a tool to connect the site with the architecture. I therefore played this aspect up in the image by really saturating the colors and using many different textures in the landscape.


8. Detail/细节
快速拼贴,无需渲染/ Alex Hogrefe第9张图片

通过使用Topaz Labs PS Plugin(一个插件http://www.topazlabs.com/adjust),增加了整个图面的细节,并且锐化图像,以便更好地区分不同的植物。最后呈现的“拼贴感”比我预期的要少许多,但仍然达到作为一个设计工具进行使用的目的。它同样还说明了一点,那就是你能够快速地得到一个非常好的意向,而不需要复杂的模型和渲染的操作。

在最后一步,我还是尝试了将这幅图转化成黑白的图面,这个黑白图给我带来了一个全新的阅读体验和层次感。金属结构变得更加明显,并且展现出了我所期待已久的工业化风格。

Using the Topaz Labs PS Plugin, I increased the detail and sharpened the image which gives much more clarity to the vegetation. The final result actually ended up much less “collagy” than I expected but still served its purpose as a design tool. It also makes the point that you can get decent imagery fast without complicated models or rendering engines.
At the last second, I also tried out the image in black and white which brings with it a whole new set of readings and hierarchies. The steel structures are much more dominant and takes on the industrial feel that I was looking for.

快速拼贴,无需渲染/ Alex Hogrefe第10张图片


出处:本文译自visualizingarchitecture.com/,转载请注明出处。
编辑:陈欣涛,许航


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  • 李隼
  • 2015.03.21 00:53
    马克马克马克马克马克马克马克马克马克马克马克马克
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    赞赞赞···学习了
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    厉害!学习中
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    棒呆,节省时间还很有风格
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